ThreadedSocketService

Added in version 2.22.

class ThreadedSocketService(**properties: Any)

Superclasses: SocketService, SocketListener, Object

A GThreadedSocketService is a simple subclass of SocketService that handles incoming connections by creating a worker thread and dispatching the connection to it by emitting the run signal in the new thread.

The signal handler may perform blocking I/O and need not return until the connection is closed.

The service is implemented using a thread pool, so there is a limited amount of threads available to serve incoming requests. The service automatically stops the SocketService from accepting new connections when all threads are busy.

As with SocketService, you may connect to run, or subclass and override the default handler.

Constructors

class ThreadedSocketService
classmethod new(max_threads: int) SocketService

Creates a new ThreadedSocketService with no listeners. Listeners must be added with one of the SocketListener “add” methods.

Added in version 2.22.

Parameters:

max_threads – the maximal number of threads to execute concurrently handling incoming clients, -1 means no limit

Properties

class ThreadedSocketService
props.max_threads: int

The maximum number of threads handling clients for this service.

Added in version 2.22.

Signals

class ThreadedSocketService.signals
run(connection: SocketConnection, source_object: Object | None = None) bool

The ::run signal is emitted in a worker thread in response to an incoming connection. This thread is dedicated to handling connection and may perform blocking IO. The signal handler need not return until the connection is closed.

Parameters:

Virtual Methods

class ThreadedSocketService
do_run(connection: SocketConnection, source_object: Object) bool
Parameters:
  • connection

  • source_object

Fields

class ThreadedSocketService
parent_instance
priv