ThreadedSocketService
Added in version 2.22.
Superclasses: SocketService
, SocketListener
, Object
A GThreadedSocketService
is a simple subclass of SocketService
that handles incoming connections by creating a worker thread and
dispatching the connection to it by emitting the
run signal
in the new thread.
The signal handler may perform blocking I/O and need not return until the connection is closed.
The service is implemented using a thread pool, so there is a
limited amount of threads available to serve incoming requests.
The service automatically stops the SocketService
from accepting
new connections when all threads are busy.
As with SocketService
, you may connect to
run
, or subclass and override the default
handler.
Constructors
- class ThreadedSocketService
- classmethod new(max_threads: int) SocketService
Creates a new
ThreadedSocketService
with no listeners. Listeners must be added with one of theSocketListener
“add” methods.Added in version 2.22.
- Parameters:
max_threads – the maximal number of threads to execute concurrently handling incoming clients, -1 means no limit
Properties
Signals
- class ThreadedSocketService.signals
- run(connection: SocketConnection, source_object: Object | None = None) bool
The ::run signal is emitted in a worker thread in response to an incoming connection. This thread is dedicated to handling
connection
and may perform blocking IO. The signal handler need not return until the connection is closed.- Parameters:
connection – a new
SocketConnection
object.source_object – the source_object passed to
add_address()
.
Virtual Methods
- class ThreadedSocketService
- do_run(connection: SocketConnection, source_object: Object) bool
- Parameters:
connection
source_object