SocketService
Added in version 2.22.
Superclasses: SocketListener
, Object
Subclasses: ThreadedSocketService
A GSocketService
is an object that represents a service that
is provided to the network or over local sockets. When a new
connection is made to the service the incoming
signal is emitted.
A GSocketService
is a subclass of SocketListener
and you need
to add the addresses you want to accept connections on with the
SocketListener
APIs.
There are two options for implementing a network service based on
GSocketService
. The first is to create the service using
new
and to connect to the
incoming
signal. The second is to subclass
GSocketService
and override the default signal handler implementation.
In either case, the handler must immediately return, or else it
will block additional incoming connections from being serviced.
If you are interested in writing connection handlers that contain
blocking code then see ThreadedSocketService
.
The socket service runs on the main loop of the
thread-default context (see
push_thread_default
) of the thread it is
created in, and is not threadsafe in general. However, the calls to start and
stop the service are thread-safe so these can be used from threads that
handle incoming clients.
Constructors
- class SocketService
- classmethod new() SocketService
Creates a new
SocketService
with no sockets to listen for. New listeners can be added with e.g.add_address()
oradd_inet_port()
.New services are created active, there is no need to call
start()
, unlessstop()
has been called before.Added in version 2.22.
Methods
- class SocketService
- is_active() bool
Check whether the service is active or not. An active service will accept new clients that connect, while a non-active service will let connecting clients queue up until the service is started.
Added in version 2.22.
- start() None
Restarts the service, i.e. start accepting connections from the added sockets when the mainloop runs. This only needs to be called after the service has been stopped from
stop()
.This call is thread-safe, so it may be called from a thread handling an incoming client request.
Added in version 2.22.
- stop() None
Stops the service, i.e. stops accepting connections from the added sockets when the mainloop runs.
This call is thread-safe, so it may be called from a thread handling an incoming client request.
Note that this only stops accepting new connections; it does not close the listening sockets, and you can call
start()
again later to begin listening again. To close the listening sockets, callclose()
. (This will happen automatically when theSocketService
is finalized.)This must be called before calling
close()
as the socket service will start accepting connections immediately when a new socket is added.Added in version 2.22.
Properties
Signals
- class SocketService.signals
- incoming(connection: SocketConnection, source_object: Object | None = None) bool
The ::incoming signal is emitted when a new incoming connection to
service
needs to be handled. The handler must initiate the handling ofconnection
, but may not block; in essence, asynchronous operations must be used.connection
will be unreffed once the signal handler returns, so you need to ref it yourself if you are planning to use it.Added in version 2.22.
- Parameters:
connection – a new
SocketConnection
objectsource_object – the source_object passed to
add_address()
Virtual Methods
- class SocketService
- do_incoming(connection: SocketConnection, source_object: Object) bool
signal emitted when new connections are accepted
- Parameters:
connection
source_object