Actionable

class Actionable(*args, **kwargs)

Implementations: Button, CheckButton, LinkButton, ListBoxRow, LockButton, Switch, ToggleButton

The GtkActionable interface provides a convenient way of associating widgets with actions.

It primarily consists of two properties: action_name and action_target. There are also some convenience APIs for setting these properties.

The action will be looked up in action groups that are found among the widgets ancestors. Most commonly, these will be the actions with the “win.” or “app.” prefix that are associated with the GtkApplicationWindow or GtkApplication, but other action groups that are added with insert_action_group will be consulted as well.

Methods

class Actionable
get_action_name() str | None

Gets the action name for actionable.

get_action_target_value() Variant | None

Gets the current target value of actionable.

set_action_name(action_name: str | None = None) None

Specifies the name of the action with which this widget should be associated.

If action_name is None then the widget will be unassociated from any previous action.

Usually this function is used when the widget is located (or will be located) within the hierarchy of a GtkApplicationWindow.

Names are of the form “win.save” or “app.quit” for actions on the containing ApplicationWindow or its associated Application, respectively. This is the same form used for actions in the Menu associated with the window.

Parameters:

action_name – an action name

set_action_target_value(target_value: Variant | None = None) None

Sets the target value of an actionable widget.

If target_value is None then the target value is unset.

The target value has two purposes. First, it is used as the parameter to activation of the action associated with the GtkActionable widget. Second, it is used to determine if the widget should be rendered as “active” — the widget is active if the state is equal to the given target.

Consider the example of associating a set of buttons with a Action with string state in a typical “radio button” situation. Each button will be associated with the same action, but with a different target value for that action. Clicking on a particular button will activate the action with the target of that button, which will typically cause the action’s state to change to that value. Since the action’s state is now equal to the target value of the button, the button will now be rendered as active (and the other buttons, with different targets, rendered inactive).

Parameters:

target_value – a Variant to set as the target value

set_detailed_action_name(detailed_action_name: str) None

Sets the action-name and associated string target value of an actionable widget.

detailed_action_name is a string in the format accepted by parse_detailed_name.

Parameters:

detailed_action_name – the detailed action name

Properties

class Actionable
props.action_name: str
props.action_target: Variant

Virtual Methods

class Actionable
do_get_action_name() str | None

Gets the action name for actionable.

do_get_action_target_value() Variant | None

Gets the current target value of actionable.

do_set_action_name(action_name: str | None = None) None

Specifies the name of the action with which this widget should be associated.

If action_name is None then the widget will be unassociated from any previous action.

Usually this function is used when the widget is located (or will be located) within the hierarchy of a GtkApplicationWindow.

Names are of the form “win.save” or “app.quit” for actions on the containing ApplicationWindow or its associated Application, respectively. This is the same form used for actions in the Menu associated with the window.

Parameters:

action_name – an action name

do_set_action_target_value(target_value: Variant | None = None) None

Sets the target value of an actionable widget.

If target_value is None then the target value is unset.

The target value has two purposes. First, it is used as the parameter to activation of the action associated with the GtkActionable widget. Second, it is used to determine if the widget should be rendered as “active” — the widget is active if the state is equal to the given target.

Consider the example of associating a set of buttons with a Action with string state in a typical “radio button” situation. Each button will be associated with the same action, but with a different target value for that action. Clicking on a particular button will activate the action with the target of that button, which will typically cause the action’s state to change to that value. Since the action’s state is now equal to the target value of the button, the button will now be rendered as active (and the other buttons, with different targets, rendered inactive).

Parameters:

target_value – a Variant to set as the target value