GLUniformType

class GLUniformType

This defines the types of the uniforms that GskGLShaders declare.

It defines both what the type is called in the GLSL shader code, and what the corresponding C type is on the Gtk side.

Fields

class GLUniformType
BOOL

A GLSL bool / gboolean uniform

FLOAT

A float uniform

INT

A GLSL int / gint32 uniform

NONE

No type, used for uninitialized or unspecified values.

UINT

A GLSL uint / guint32 uniform

VEC2

A GLSL vec2 / graphene_vec2_t uniform

VEC3

A GLSL vec3 / graphene_vec3_t uniform

VEC4

A GLSL vec4 / graphene_vec4_t uniform