EulerOrder
Added in version 1.2.
- class EulerOrder
Specify the order of the rotations on each axis.
The DEFAULT
value is special, and is used
as an alias for one of the other orders.
Fields
- class EulerOrder
- DEFAULT
Rotate in the default order; the default order is one of the following enumeration values
- RXYX
Defines a relative rotation along the X, Y, and X axes (Since: 1.10)
- RXYZ
Defines a relative rotation along the X, Y, and Z axes (Since: 1.10)
- RXZX
Defines a relative rotation along the X, Z, and X axes (Since: 1.10)
- RXZY
Defines a relative rotation along the X, Z, and Y axes (Since: 1.10)
- RYXY
Defines a relative rotation along the Y, X, and Y axes (Since: 1.10)
- RYXZ
Defines a relative rotation along the Y, X, and Z axes (Since: 1.10)
- RYZX
Defines a relative rotation along the Y, Z, and X axes (Since: 1.10)
- RYZY
Defines a relative rotation along the Y, Z, and Y axes (Since: 1.10)
- RZXY
Defines a relative rotation along the Z, X, and Y axes (Since: 1.10)
- RZXZ
Defines a relative rotation along the Z, X, and Z axes (Since: 1.10)
- RZYX
Defines a relative rotation along the Z, Y, and X axes (Since: 1.10)
- RZYZ
Defines a relative rotation along the Z, Y, and Z axes (Since: 1.10)
- SXYX
Defines a static rotation along the X, Y, and X axes (Since: 1.10)
- SXYZ
Defines a static rotation along the X, Y, and Z axes (Since: 1.10)
- SXZX
Defines a static rotation along the X, Z, and X axes (Since: 1.10)
- SXZY
Defines a static rotation along the X, Z, and Y axes (Since: 1.10)
- SYXY
Defines a static rotation along the Y, X, and Y axes (Since: 1.10)
- SYXZ
Defines a static rotation along the Y, X, and Z axes (Since: 1.10)
- SYZX
Defines a static rotation along the Y, Z, and X axes (Since: 1.10)
- SYZY
Defines a static rotation along the Y, Z, and Y axes (Since: 1.10)
- SZXY
Defines a static rotation along the Z, X, and Y axes (Since: 1.10)
- SZXZ
Defines a static rotation along the Z, X, and Z axes (Since: 1.10)
- SZYX
Defines a static rotation along the Z, Y, and X axes (Since: 1.10)
- SZYZ
Defines a static rotation along the Z, Y, and Z axes (Since: 1.10)